Hunter's shouldn't grief other hunters. I know some people might disagree with me on this statement, but I believe it to be completely true. Hunter's griefing other hunters causes nothing but problems and has no benefits that I can see.
I should start by describing what I think griefing is. Or in this case, isn't. Griefing, to me, isn't PvPing. It isn't ganking, or camping, or spitting on and consuming corpses (I'm looking at you, Undead hunters). Griefing is messing up a player when he is trying to get something you want, or deliberately ruining something you know some one else wants.
Hunter on hunter griefing most often occurs when two or more hunters are looking to tame a pet, and is becoming more wide-spread with the addition of these "special" pet to tame. I can't for the life of me understand this behavior. Does griefing a player who is trying to tame the pet you also would like to tame make this hunter not want the pet ? Not usually. More often than not this hunter is now just angry, and the next time the beast spawns he may be there again. And he will likely remember the hunter who caused him so much trouble...
These new pets to tame very much remind me of the Rhok'Delar demons of the Classic days. This seems to have been Blizzard's goal, but I don't think they intended players to remember it in quite this way. Here's the two memories that I have from this quest that stand out most in my mind:
The Bad
If you aren't familiar with the Rhok'Delar quest here's a quick run down of the relevant parts. After obtaining a quest item from the end of the Molten Core the hunter was asked to kill 4 demons... alone. And it meant alone alone. No tank. No healer. No pets; nothing. And each demon had to be defeated in it's own quirky way. If another player damaged the demon after a hunter had engaged it it would depspawn.After being defeated or despawned it would be three hours until the hunter could try again.
The second demon I took on (there was no particular order defined by the quest) was Franklin the Friendly. This demon was unique in that he spawned near Blackrock Mountain, which was chock full of content at the time. The road he spawned on was very well traveled. This particular demon was one of the hardest to defeat (I could never decide if he, or Nelson the Nice was more difficult) and I had already failed several times. But this time, this was the one. As I started I could just feel it. I had him. Then along came a dwarf hunter. That darned dwarf hunter. As I kited the demon down the road and past the dwarf he stopped and began to follow me. As soon as it became clear that I was about to finish the demon off... BANG! The dwarf opened fire with a single autoshot and despawned my demon.
I was devastated. I had camped the spawn point for the full three hours, as when I had arrived another hunter, an Orc, was just finishing up. On top of that it took quite a bit of preparation to challenge these demons and the food and other buffs I had spent a long time obtaining were now wasted. Now, I had had this same demon despawned on me once before, but this was by another class( I can't recall which) who was unaware of the mechanic and apologized profusely when I explained it to him. This hunter was different. When I explained to this hunter that he had spoiled my attempt the only reply I received was "lol". After phrasing it another way, he second reply was much clearer. "I know, I'm out here to get him too lol". He'd done it for the sole purpose of ruining my attempt. And why? He had to wait three hours either way, why ensure there would be one more hunter out there competing for the same spawn?
The Good
The third demon I completed was Artorius the Amiable in Winterspring. This fellow was by far my favorite. To defeat him I had to learn how to jump-shot and this is a skill that has been very useful in my huntering career. When I arrived at his spawn point I saw that he was up and ready to be killed. I began clearing the mobs out of my kiting path, as commenters on WoW Head had advised. After just a few mobs I saw another hunter arrive. A horde hunter. "That's it." I thought to myself. Then the horde hunter started making gestures. Pointing at me, pointing at the demon, and nodding. After a few /ponders it became clear to me that this hunter was trying to ask if I was attempting the demon. I nodded, and he cheered. Worried that his good will might run out I decided I'd just try to avoid the other mobs in the area. I pulled the demon and began kiting. Then something wonderful happened. The horde hunter started kiting and killing the various adds out of the recommended kiting path. He was helping me in one of the only ways he could! He was helping me defeat the demon and earn my epic hunter bow and staff, a pair of weapons I have to this day. After I beat the demon we cheered and danced for a while, then went our separate ways. I tried to find this wonderful hunter the next couple of times this demon spawned, and even helped a few other hunters the same way he'd helped me, but I never saw him again. I can only hope he found some one as nice as himself to help him complete his quest.
Since that day I've tried to be as helpful a hunter as I can, especially to other hunters. I hope I've helped generate some fond memories of a hunter who helped when she didn't need to. I strive to be like the second hunter I encountered in my demon hunting; never the first. And I challenge you all to do the same. We are members of one of the best communities in WoW and I'd guess nearly every hunter has had help from another. Hunters like Zeherah, Frostheim and many others have dedicated hours to helping others, and really for no benefit other than to see our community be great. So let's keep it great, and help our hunter brethren. Griefing helps no one.
Hunterdom
Ramblings about huntering and other WoW related topics.
Thursday, July 14, 2011
Monday, July 4, 2011
Gossamer's Tale
Starting this blog was not really a decision based on the World of Warcraft. It was because I wanted to write, but I could never come up with a topic I could stick with. So I thought to myself, "self, you've stuck with two things over the years. Your relationship with your wonderful boyfriend, and WoW, and I don't think your boyfriend will appreciate being the subject of a blog." so, a WoW blog was born. Below is kind of a roleplay introduction for a non-roleplay character (Gossamer actually lives on a PvP server) but is something that's been forming in the back of my mind for a long time. So, without further preamble...
Gossamer's Tale
Panic. Panic and fear ravage the stark beauty of each and every face towering overhead. Silver eyes wide, lavender faces covered in ash, dirt and in too many instances, blood. In the distance large boulders can be seen falling from a sky turned an unnatural green. If the stories from the front lines are to be believed these falling boulders smash into the ground, shattering the land and pull themselves from the smoking crater, a stone no more but a horrible mockery of life...
Another group of wounded are brought in from the front lines. The vision focuses on one casualty in particular; a priestess of Elune. As her sisters work to heal her grievous wounds a child, hardly old enough to walk, toddles from the group of shivering civilians and toward the injured priestess. As the child approaches the women her eyes brighten for an instant as she catches the young girl's eyes and reaches out with a delicate hand; the hand falls as the silver light fades from her eyes. She's dead before her child can even reach a hand out in answer to the gesture. The child sobs as a priestess gently moves her away from the corpse and a tall, silver haired man separates himself from the civilians and comes to gather the confused child into his arms. The child buries her head in his chest and sobs harder. Behind them the horrible demon boulders continue to fall, two silver-haired elves standing against a background of that awful fel green sky...
***
Gossamer opens her eyes slowly. The fel green fully encompassing her vision jerks her back to full consciousness and she leaps to her feet. As the memory of the sky from her dream fades she realizes she is not seeing the fel green that means the Burning Legion is near, but is instead the normal green of the sun shining through the canopy above her head. Her early morning gymnastics did not disrupt her trusted Nightsaber, Tailchaser, in the least and he is still sleeping on his back, all four paws twitching and small snarls escaping his furry jaws.
"Dreaming of chasing rabbits again." she mutters to herself. "Wake up you great lazy beast! It's time for training." Tailchaser opens one eye, glancing toward the lighted canopy and groans. Rolling over he buries his face in his paws and sighs heavily. "I know, you lump, I hate this dratted sunshine too! But Master Jeen'ra says we should get used to moving during the daytime. 'Our allies function mostly in the day. If you are going to work with them, you must alter your habits to fit.'" she quoted is a slightly sarcastic voice, but she straightened armor and made ready to leave. She occasionally glances up at the green canopy, the dream/memory haunting her silvery eyes.
Gossamer's Tale
Panic. Panic and fear ravage the stark beauty of each and every face towering overhead. Silver eyes wide, lavender faces covered in ash, dirt and in too many instances, blood. In the distance large boulders can be seen falling from a sky turned an unnatural green. If the stories from the front lines are to be believed these falling boulders smash into the ground, shattering the land and pull themselves from the smoking crater, a stone no more but a horrible mockery of life...
Another group of wounded are brought in from the front lines. The vision focuses on one casualty in particular; a priestess of Elune. As her sisters work to heal her grievous wounds a child, hardly old enough to walk, toddles from the group of shivering civilians and toward the injured priestess. As the child approaches the women her eyes brighten for an instant as she catches the young girl's eyes and reaches out with a delicate hand; the hand falls as the silver light fades from her eyes. She's dead before her child can even reach a hand out in answer to the gesture. The child sobs as a priestess gently moves her away from the corpse and a tall, silver haired man separates himself from the civilians and comes to gather the confused child into his arms. The child buries her head in his chest and sobs harder. Behind them the horrible demon boulders continue to fall, two silver-haired elves standing against a background of that awful fel green sky...
***
Gossamer opens her eyes slowly. The fel green fully encompassing her vision jerks her back to full consciousness and she leaps to her feet. As the memory of the sky from her dream fades she realizes she is not seeing the fel green that means the Burning Legion is near, but is instead the normal green of the sun shining through the canopy above her head. Her early morning gymnastics did not disrupt her trusted Nightsaber, Tailchaser, in the least and he is still sleeping on his back, all four paws twitching and small snarls escaping his furry jaws.
"Dreaming of chasing rabbits again." she mutters to herself. "Wake up you great lazy beast! It's time for training." Tailchaser opens one eye, glancing toward the lighted canopy and groans. Rolling over he buries his face in his paws and sighs heavily. "I know, you lump, I hate this dratted sunshine too! But Master Jeen'ra says we should get used to moving during the daytime. 'Our allies function mostly in the day. If you are going to work with them, you must alter your habits to fit.'" she quoted is a slightly sarcastic voice, but she straightened armor and made ready to leave. She occasionally glances up at the green canopy, the dream/memory haunting her silvery eyes.
Sunday, July 3, 2011
Gearing Your Hunter for Firelands
Not everyone is able to begin an expansion... well, at the beginning. Lucky for you (and me) Blizzard realizes this and has made it a little less daunting to try and get into the second raiding tier without doing all or any of the first. I'm torn on this particular design strategy, for players like you and I, getting into content late, it's a blessing. We don't have to feel that we're behind, or holding our friends and guild mates back. On the other is does trivialize the content to some extent. But that's all I'll say on the subject for now. This article is about getting your hunter(or other class) raid ready.
Justice Points
If you are just beginning your Cataclysm Raiding adventure your gear may not be the greatest. Hopefully up to this point you've been doing 5-man dungeons and possibly heroics. If not, this is the best place to start.
The three ilevel goals you have to hit to run dungeons are 226, 272 and 305. If you're leveling by questing 226 and even 272 will probably be pretty easy for you to hit. 305 may be a bit of a struggle, however. But never fear, justice points are here! You will receive 140 justice points for the first seven dungeons you complete using the dungeon finder. You will also receive points for killing each boss. With those justice points you can buy shiney new gear. As of 4.2 the gear that was previously purchased with valor points are now purchased with justice points. Rejoice!
Once you are at 305 and can run every Cataclysm dungeon on normal mode your next goal is 329. An ilevel of 329 gets you in to every Cataclysm Heroic mode dungeon, except the Zul'Aman and Zul'Gurub instances, which have a separate queue. You will still get some justice points for this, but you will also be recieving...
Valor Points
Valor points are like justice points... only better. You receive seventy valor points for each heroic dungeon you complete using the dungeon finder; again you can receive this reward up to seven times per week. You also receive 140 valor points up to seven times a week for running the Rise of the Zandalari Heroics, Zul'Aman and Zul'Gurub. You will need an ilevel of 346 to visit these dungeons, but the gear you'll receive for your efforts is much better.
Around the time you're ready to begin ZA and ZG you can also begin looking for Baradin Hold groups.Baradin Hold is a 10 ro 25 man raid dungeon with few trash mobs and two bosses, one new as of 4.2.
Baradin Hold, Zul'Gurub and Zul'Aman
You'll likely find most of the gear you'll need to begin raiding in ZG and ZA and you can get a few tier 11 pieces from Baradin Hold. Again, you will need an ilevel of 346 to visit these ZA and ZG, and a lot of group are going to want you to be near here to visit BH as well, though your ilevel can be slightly lower. I recommend you pick up every quest, as one of the quests in ZA provides a tanking bow you may want to use temporarily. I know the stats will hurt your hunter soul, but you'll want to look at the damage, this is the number one most important thing for a hunter. There's also a bow that drops from Jin'do the Godbreaker, the last boss in ZG. You'll also find an uncommonly good looking cloak, but sadly it's not as good as the one you'll get from...
The Call of the World-Shaman
I really, really, really enjoyed this quest. It was fun to do and gave me a very nice cloak to wear around. Lookin' good!
Previous Tier and Firelands Trash farming
Finally, if you've done all of the above your ilevel is hopefully in the 350s. From here you can begin going to the previous tier of content and some Firelands trash farming. Blizzard has stated that they would like the previous tier of raid content, Black Wing Decent and Bastion of Twilight, to be pug-able. To make this a little easier for everyone they have made all of the normal modes of these dungeons easier with lowered boss health and damage output.
It takes some sitting around in trade, but there are some Fireland's trash farming groups out there. Just make sure you are aware of the rules for receiving these BOE items, especially in a group partly comprised of players from the same guild. I've seen a lot of "Guild X ninjas!" reports in trade that boil down to a misunderstanding of the expectations of who should receive an item.
That should get you through! I'd like to note that you do not necessarily have to do all of these, you can also get items from questing and crafting, and you may find that you don't in fact need to visit the previous tier of content or do Firelands' trash runs to be well received in a Firelands raid. However, if you are coming up a bit short, I hope the above will help.
Justice Points
If you are just beginning your Cataclysm Raiding adventure your gear may not be the greatest. Hopefully up to this point you've been doing 5-man dungeons and possibly heroics. If not, this is the best place to start.
The three ilevel goals you have to hit to run dungeons are 226, 272 and 305. If you're leveling by questing 226 and even 272 will probably be pretty easy for you to hit. 305 may be a bit of a struggle, however. But never fear, justice points are here! You will receive 140 justice points for the first seven dungeons you complete using the dungeon finder. You will also receive points for killing each boss. With those justice points you can buy shiney new gear. As of 4.2 the gear that was previously purchased with valor points are now purchased with justice points. Rejoice!
Once you are at 305 and can run every Cataclysm dungeon on normal mode your next goal is 329. An ilevel of 329 gets you in to every Cataclysm Heroic mode dungeon, except the Zul'Aman and Zul'Gurub instances, which have a separate queue. You will still get some justice points for this, but you will also be recieving...
Valor Points
Valor points are like justice points... only better. You receive seventy valor points for each heroic dungeon you complete using the dungeon finder; again you can receive this reward up to seven times per week. You also receive 140 valor points up to seven times a week for running the Rise of the Zandalari Heroics, Zul'Aman and Zul'Gurub. You will need an ilevel of 346 to visit these dungeons, but the gear you'll receive for your efforts is much better.
Around the time you're ready to begin ZA and ZG you can also begin looking for Baradin Hold groups.Baradin Hold is a 10 ro 25 man raid dungeon with few trash mobs and two bosses, one new as of 4.2.
Baradin Hold, Zul'Gurub and Zul'Aman
You'll likely find most of the gear you'll need to begin raiding in ZG and ZA and you can get a few tier 11 pieces from Baradin Hold. Again, you will need an ilevel of 346 to visit these ZA and ZG, and a lot of group are going to want you to be near here to visit BH as well, though your ilevel can be slightly lower. I recommend you pick up every quest, as one of the quests in ZA provides a tanking bow you may want to use temporarily. I know the stats will hurt your hunter soul, but you'll want to look at the damage, this is the number one most important thing for a hunter. There's also a bow that drops from Jin'do the Godbreaker, the last boss in ZG. You'll also find an uncommonly good looking cloak, but sadly it's not as good as the one you'll get from...
The Call of the World-Shaman
I really, really, really enjoyed this quest. It was fun to do and gave me a very nice cloak to wear around. Lookin' good!
Previous Tier and Firelands Trash farming
Finally, if you've done all of the above your ilevel is hopefully in the 350s. From here you can begin going to the previous tier of content and some Firelands trash farming. Blizzard has stated that they would like the previous tier of raid content, Black Wing Decent and Bastion of Twilight, to be pug-able. To make this a little easier for everyone they have made all of the normal modes of these dungeons easier with lowered boss health and damage output.
It takes some sitting around in trade, but there are some Fireland's trash farming groups out there. Just make sure you are aware of the rules for receiving these BOE items, especially in a group partly comprised of players from the same guild. I've seen a lot of "Guild X ninjas!" reports in trade that boil down to a misunderstanding of the expectations of who should receive an item.
That should get you through! I'd like to note that you do not necessarily have to do all of these, you can also get items from questing and crafting, and you may find that you don't in fact need to visit the previous tier of content or do Firelands' trash runs to be well received in a Firelands raid. However, if you are coming up a bit short, I hope the above will help.
Wednesday, June 29, 2011
4.2: The Aftermath
I found myself to be both pleased and disappointed with the patch 4.2 release. On the upside, it was one of the smoothest patch releases I've participated in. Maybe I'm misremembering the past, but I don't recall a single major content patch going as well as this one did. I was in the game right at 11 am pacific and I didn't have a single problem. I was immediately able to go to the Auction House and begin making money. This went exceedingly well.
Another thing I really enjoyed was the quest chain regarding Aggra and Thrall. It was new, exciting and fun, but once I'd finished it and the few dailies available to me... I was suddenly right where I was pre 4.2. Sure, now I have a fancy new cloak and I was able to buy my tier 11 gloves with justice points, but why? To go and run the same 5-man dungeons I've been running all expansion?
This is a new feeling for me. Due to my recent wrist issues, I've not been raiding the way I normally would. I may get back in to it now, but I suspect I may have trouble trying to break into the raiding scene part way through. I suddenly understand what all of the non-raiders have been complaining about all of these years. It sucks to feel left out. I hope the daily quest hub proves as "epic" as Blizzard's said it is, but I won't know until I get there. I do hope it's fun, I've heard the scope I want to get the pattern for can take a month.
One thing I really did like ( I did a happy dance when I saw it) was the ability to change my characters' positions on my character screen. I've been playing for years, and at one point Gossamer changed from a Night Elf to a Troll and moved servers. She's since switched and moved back, and I've always been a little irritated that she's no longer the top of my list. She's been my main character since release day! My boyfriend was highly amused at my excitement over the feature. He said "If I were single and didn't know you I'd wonder what kind of narcissistic, obsessive, weirdo would care what order her characters were in. I look at you... it's not so bad." I love you too, honey.
Oh, and I now have 154 pets. Wee!
Another thing I really enjoyed was the quest chain regarding Aggra and Thrall. It was new, exciting and fun, but once I'd finished it and the few dailies available to me... I was suddenly right where I was pre 4.2. Sure, now I have a fancy new cloak and I was able to buy my tier 11 gloves with justice points, but why? To go and run the same 5-man dungeons I've been running all expansion?
This is a new feeling for me. Due to my recent wrist issues, I've not been raiding the way I normally would. I may get back in to it now, but I suspect I may have trouble trying to break into the raiding scene part way through. I suddenly understand what all of the non-raiders have been complaining about all of these years. It sucks to feel left out. I hope the daily quest hub proves as "epic" as Blizzard's said it is, but I won't know until I get there. I do hope it's fun, I've heard the scope I want to get the pattern for can take a month.
One thing I really did like ( I did a happy dance when I saw it) was the ability to change my characters' positions on my character screen. I've been playing for years, and at one point Gossamer changed from a Night Elf to a Troll and moved servers. She's since switched and moved back, and I've always been a little irritated that she's no longer the top of my list. She's been my main character since release day! My boyfriend was highly amused at my excitement over the feature. He said "If I were single and didn't know you I'd wonder what kind of narcissistic, obsessive, weirdo would care what order her characters were in. I look at you... it's not so bad." I love you too, honey.
Oh, and I now have 154 pets. Wee!
Monday, June 27, 2011
4.2 Goals... Complete!
That's right ladies and gentlemen. When I log in after patch 4.2 completes I will be the proud owner of Nuts the nut throwing squirrel. After the 4th day of killing Ahune I finally acquired my Frigged Frostling! That bringds me right to 150 pets, so when 4.2 arrives I should have a grand total of 153! But will that stop me from furthering my collection? Of course not!
I've also got quite a decent amount of things stockpiled that I will begin to trickle onto the auction house. I think the hardest thing I'll face with this is fighting my urge to post all of it at once, rather than waiting for the market to spike. Go, go gadget willpower!
I've also got quite a decent amount of things stockpiled that I will begin to trickle onto the auction house. I think the hardest thing I'll face with this is fighting my urge to post all of it at once, rather than waiting for the market to spike. Go, go gadget willpower!
Sunday, June 26, 2011
The Days Before Patch 4.2
This has been a slooooow week for WoW. With everyone waiting in anticipation of patch 4.2 it seems a lot of things have come to a standstill. I did little on my hunter this weekend, mostly daily quests and archeology. Oh, and Auction Housing. I'm hoping to make some big bucks when this patch drops and most of my current cash is being stored as goods. Here's what I'm stockpiling:
Inferno Rubies
One of the things I am counting on the most is the boredom of raiders. From what I've been reading/listening to, raiders have completed this tier of content more quickly than ever and are slavering over the chance to get into the new content. New content means new gear, and new gear means new gems.
There are definitely other cuts and colors, and I will be selling some of these in addition to the Inferno Ruby cuts, but most folks will be clamoring for the reds. We hunter's prefer the Delicate Inferno Rubies to be sure, but I also make a killing on the Bold and Brilliant cuts.
Also the green level gems' vendor price will be dropping drastically. I suspect this will mean we will also see a drop in the Auction House prices. Anything I'm not able to sell for more than 5 gold before Tuesday is going to the vendor, save for the gems that can be used for the Jewelcrafting daily and the carnelians.
iLevel 358 PvP Gear
I'm not stockpiling the gear itself, but the materials to make the gear. Because Blizzard has decided to upgrade the current ilevel 339 patterns I've simply bought the PvP gear patterns currently on the vendors. As far as I know the materials required aren't even changing. With the new arena season starting soon this should be a big seller. Unfortunately I did betray my hunter brethren this time. I've most purchased the Rogue, Druid and Shaman gear, as these classes seem to represent a larger portion of the PvP population. Sorry guys.
Bars
The bars I'm stockpiling mostly consist of Hardened Elementium Bars, but I am storing some regular Elementium bars as well. These bars make me some decent money on a normal day, and with all the new crafting patterns coming out I expect to make money hand over fist with these. Especially at the prices I'm currently acquiring the ore.
Volatiles
All of them. Again, due to the number of new crafting patterns each type of volatile should see a price increase. I'll likely use most of these when crafting the PvP gear I intend to craft and sell, but if it turns out I can make more selling the volatiles themselves I will do so.
Enchanting Materials
I say Enchating materials, plural, but what I actually mean is Greater Celestial Essences. I fully expect these to shoot though the roof on a similar scale to the Inferno Rubies, and for the same reason; new LOOTZ! Maelstrom Crystals will likely experience a similar leap with raids moving away from farmed bosses and toward raid progression. However, I wonder if it will jump as much as some suspect. I foresee a lot of raiders flooding 5-man dungeons to farm for Valor points at the beginning of the patch to get the new ilevel of gear for their progression runs. Also, these are a little harder for the average crafter to get simply from crafting. I simply made a bunch of Carnelian Spikes and disenchanted them.
Scope and Gun
I've listed this last because as much as my hunter is excited for the Flintlock's Woodchucker scope and as well received a gun might be received by some hunters (even if it's not raid tier) the demand for these is limited to (mostly) one class. Add that to the fact that I'm going to have to spend a bunch of time unlocking the two patterns and it just doesn't seem a smart move to put a lot of effort into crafting these right away. But never you fear, fellow hunters. I will be happily selling all of the materials to craft both these, at exorbitant prices of course. *grins*
Inferno Rubies
One of the things I am counting on the most is the boredom of raiders. From what I've been reading/listening to, raiders have completed this tier of content more quickly than ever and are slavering over the chance to get into the new content. New content means new gear, and new gear means new gems.
There are definitely other cuts and colors, and I will be selling some of these in addition to the Inferno Ruby cuts, but most folks will be clamoring for the reds. We hunter's prefer the Delicate Inferno Rubies to be sure, but I also make a killing on the Bold and Brilliant cuts.
Also the green level gems' vendor price will be dropping drastically. I suspect this will mean we will also see a drop in the Auction House prices. Anything I'm not able to sell for more than 5 gold before Tuesday is going to the vendor, save for the gems that can be used for the Jewelcrafting daily and the carnelians.
iLevel 358 PvP Gear
I'm not stockpiling the gear itself, but the materials to make the gear. Because Blizzard has decided to upgrade the current ilevel 339 patterns I've simply bought the PvP gear patterns currently on the vendors. As far as I know the materials required aren't even changing. With the new arena season starting soon this should be a big seller. Unfortunately I did betray my hunter brethren this time. I've most purchased the Rogue, Druid and Shaman gear, as these classes seem to represent a larger portion of the PvP population. Sorry guys.
Bars
The bars I'm stockpiling mostly consist of Hardened Elementium Bars, but I am storing some regular Elementium bars as well. These bars make me some decent money on a normal day, and with all the new crafting patterns coming out I expect to make money hand over fist with these. Especially at the prices I'm currently acquiring the ore.
Volatiles
All of them. Again, due to the number of new crafting patterns each type of volatile should see a price increase. I'll likely use most of these when crafting the PvP gear I intend to craft and sell, but if it turns out I can make more selling the volatiles themselves I will do so.
Enchanting Materials
I say Enchating materials, plural, but what I actually mean is Greater Celestial Essences. I fully expect these to shoot though the roof on a similar scale to the Inferno Rubies, and for the same reason; new LOOTZ! Maelstrom Crystals will likely experience a similar leap with raids moving away from farmed bosses and toward raid progression. However, I wonder if it will jump as much as some suspect. I foresee a lot of raiders flooding 5-man dungeons to farm for Valor points at the beginning of the patch to get the new ilevel of gear for their progression runs. Also, these are a little harder for the average crafter to get simply from crafting. I simply made a bunch of Carnelian Spikes and disenchanted them.
Scope and Gun
I've listed this last because as much as my hunter is excited for the Flintlock's Woodchucker scope and as well received a gun might be received by some hunters (even if it's not raid tier) the demand for these is limited to (mostly) one class. Add that to the fact that I'm going to have to spend a bunch of time unlocking the two patterns and it just doesn't seem a smart move to put a lot of effort into crafting these right away. But never you fear, fellow hunters. I will be happily selling all of the materials to craft both these, at exorbitant prices of course. *grins*
Wednesday, June 22, 2011
Midsummer Festival
I must admit, I'm a bit of a completionist. In my console gaming I'm inclined to not only complete the game itself, but I also track down every item, secret and dodad. In WoW I have had to pull this back a little, but with 149 non-combat pets, 88 mounts and a slew of achievements I haven't reigned it in much.
This is why I like the holidays in WoW. I can get pets, mounts and achievements, and all with a shiny new feel to them... at least that's how I used to feel. While I am still striving to get the Frigid Frostling to round out my collection at an even 150 before patch 4.2, this is quite literally all Gossamer can do, as she completed the What a Long Strange Trip it's Been achievement some time ago. This disappoints me, because I've always gotten a kick out of the holidays, but Gossamer has been around for so long, she's a little left out of all the fun.
Ah well, I'm off to smack Ahune again. Wish me luck for the Frostling!
This is why I like the holidays in WoW. I can get pets, mounts and achievements, and all with a shiny new feel to them... at least that's how I used to feel. While I am still striving to get the Frigid Frostling to round out my collection at an even 150 before patch 4.2, this is quite literally all Gossamer can do, as she completed the What a Long Strange Trip it's Been achievement some time ago. This disappoints me, because I've always gotten a kick out of the holidays, but Gossamer has been around for so long, she's a little left out of all the fun.
Ah well, I'm off to smack Ahune again. Wish me luck for the Frostling!
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